Interactive Lesson:

Long-Hand Variables

When adventuring through more unfamiliar lands, you may notice that some variables are declared with a most peculiar syntax.

It starts with the var built-in keyword in Go, followed by the name of the variable we wish to define, and then finally the type of the variable that we wish to craft.

var wizardName string
wizardName = "Merlin"


In this task, you need to finish the implementation of the DefineStats function and ensure it returns a value of 100.

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